This page is dedicated to noteworthy items, tutorials, render tests, or projects that never saw the light of day. Enjoy!
This is a quick demo of one of the shots from the 2011 Halloween animation. I overview the composite setup using eyeon Fusion 6 and the render passes from modo.
a quick tutorial I made after posting some modo multipass renders on the luxology forum. This tutorial explains a general workflow for compositing thrender buffers from modo (or any other 3D app).
Test animation #1 using USGS DEM data. This was for a project that never took off, but was a great exercise in utilizing publicly available USGS data for creating very accurate 3D terrain elevations.
Test animation #2 using USGS DEM data. This was for a project that never took off, but was a great exercise in utilizing publicly available USGS data for creating very accurate 3D terrain elevations.
This page contains several how more