Multipass Render Breakdown using Janus build 18 within Lightwave 9.5
10-06-2008

Mouse Over for Raw Lightwave render / Final Fusion Comp (over = final comp in Fusion)

JANUS PASS BREAKDOWNS (frame zero)
Beauty Render (straight outta the Lightwave Box)

Janue Diffuse Pass

Janus ZDepth Pass (used for DOF and Atmospheric Haze)

Janus Raw Color Pass (boosts ambient lighting to 100% and makes global light intensity 0%)

Janus Raw Color Pass with Reflections (all of the above, but enables trace relfections)

Janus Spec pass (partial surface override using a modified Specular override that boosts all surface specularity to 200%)

Janus SOFT Occlusion Pass (using SG AMB OCC and a Lightwave Gradient to control the input)

Janus HARD Occlusion Pass (using SG AMB OCC and a Lightwave Gradient to control the input and making it more contrasted)

Janus Sky Pass (environment plugin only - no objects or volumetric plugins)