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Multipass Render Breakdown using Janus build 18 within Lightwave 9.5
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10-06-2008
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Mouse Over for Raw Lightwave render / Final Fusion Comp (over = final comp in Fusion)
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JANUS PASS BREAKDOWNS (frame zero)
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Beauty Render (straight outta the Lightwave Box)
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Janue Diffuse Pass
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Janus ZDepth Pass (used for DOF and Atmospheric Haze)
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Janus Raw Color Pass (boosts ambient lighting to 100% and makes global light intensity 0%)
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Janus Raw Color Pass with Reflections (all of the above, but enables trace relfections)
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Janus Spec pass (partial surface override using a modified Specular override that boosts all surface specularity to 200%)
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Janus SOFT Occlusion Pass (using SG AMB OCC and a Lightwave Gradient to control the input)
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Janus HARD Occlusion Pass (using SG AMB OCC and a Lightwave Gradient to control the input and making it more contrasted)
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Janus Sky Pass (environment plugin only - no objects or volumetric plugins)
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